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  • Just out of curiosity how should the series end? Imo I think they should end in peace because the first Killzones (KZ 1, KZ Liberation, KZ 2, KZ3) showed the brutality of the Helghast, but in Mercenary and Shadow Fall it shows that the ISA / VSA are no better than them. They both don't show mercy on the innocent and want to destroy each other.

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    • I think it should end with the ISA seeing that they are merely puppets to the UCN, and so they attempt a rebellion on Vekta that causes theUCN to invade. With their common enemy attacking, the Helghast and ISA form an uneasy alliance against Earth. This results in a massive war between Earth and the loyalist colonies, which are the richest and most invested ISA worlds but their somewhat low in number, V.S. the rebel colonies that are being lead by the Helghast/ISA Alliance on Vekta. There are over 500 colonized worlds at this point in Killzone, so it could be a pretty badass, and massive conflict. Then at the end, either the UCN wins and brutally crushes the rebellion, exterminates the Helghast and kills all the humans on Vekta as an example to the rest of the colonies, OR the rebels are successful, wipe out the UCN and possibly all of Earth, and then the Helghast and ISA slowly settle into a peaceful co-existence.

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    • I kind of like the ending of Shadow Fall being a way to say, "These two factions will always be at war with each other, no matter what". There may be times of "peace", but it's still just a cold war and eventually will erupt into all-out conflict.

      Either way, I have two things to say about any potential follow-up to Shadow Fall: First, GIVE IT TIME! We've had three mainline releases in the series since 2009, and then one handheld release in Mercenary. Killzone could use a break and the added time in the oven can only help (see: Killzone 2).

      Second, if Echo is not the playable character in the next Killzone game then Guerrilla is making a massive mistake. She's the most interesting character in the series since Visari himself, and it'd be interesting to follow the story of a rogue agent who's been rejected by both sides, and started a new war on her own. Guerrilla needs to improve on the stealth elements of the game, as well as the AI because it'd be incredibly awesome to play as Echo and truly be able to tackle each battle differently.

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    • Agreed.

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    • Hope it won't be anticlimactic like the Resistance series.

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    • I agree that it should go back to UCN. a sequel to mercenaries and a RTS to build up lore for the other colonial factions and supercompanies. and united Vetka as the good guys we finally deserve. Though we could have hellghast colonies past vehka system. with various old tech. I like the way combat has gone. it's now to energy shields and drones/robotics. series could live as a newer rts style, kinda like the hybrid tower defense fps. the issue for me is killzone is evolving past the foot soldier. so a story with old commander Hakka sending Echo to lead a force to fight corruption, yadda, yadda. explroe multiple venues on vekta, on both sides. show culture merging, organized crime, helgan reforming. other story lines from other groups. Then KZU can exist as a great new genre. 

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    • I'm not sure how the story should end but I like the idea with the UCN. It can't just be Helghast vs. Vekta all the time, then it would be boring after a while, we need bigger or different threats in the series. I think they should have a new playstyle like an RTS rather than an FPS. That would be interesting.

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    • I think the UCN should abandoned the ISA since they "Failed" to eliminate the Helghast. So the ISA teams up with the Helghast and the UCN hires Mercenaries. They should also re-visit the characters from past Killzones (Luger, Hakha, Rico, Sev, Narvell), but older and the main character should be Echo.

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    • SJG

      I think that there should be two more games for the PS4, both of which will lead to a more peaceful future for both sides.

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    • The UCN creates a time machine and sends a UCA elite team back to the Second Extrasolar war era to kill Visari before the invasion happens.

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    • Dats useless since going (according to Stephen Hawking) back in time is impossible in the same universe, if you do go back in time you would just go to another universe in a different timeline.

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    • I doubt the Helghast and the Vektans will get along.... ever. The Helghast are too crazy and never let anything go. Doesn't mean I don't like them though.

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    • They can, but it will take a lot. Like generations for each side to slowly hate each other less, and also a common enemy to unite against most likely.

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    • DeltaCanuckian wrote:
      I kind of like the ending of Shadow Fall being a way to say, "These two factions will always be at war with each other, no matter what". There may be times of "peace", but it's still just a cold war and eventually will erupt into all-out conflict.

      Either way, I have two things to say about any potential follow-up to Shadow Fall: First, GIVE IT TIME! We've had three mainline releases in the series since 2009, and then one handheld release in Mercenary. Killzone could use a break and the added time in the oven can only help (see: Killzone 2).

      Second, if Echo is not the playable character in the next Killzone game then Guerrilla is making a massive mistake. She's the most interesting character in the series since Visari himself, and it'd be interesting to follow the story of a rogue agent who's been rejected by both sides, and started a new war on her own. Guerrilla needs to improve on the stealth elements of the game, as well as the AI because it'd be incredibly awesome to play as Echo and truly be able to tackle each battle differently.

      At Gyre,Helghast and Vektans are at peace apart from a few people.

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    • I was thinking a good way for a sequel would be:


      (Set in 2391)

      Some person kills Hera Visari and locks up Echo as a test subject for some new bioweapon to use on Vektans,and an ex-VSA member hears about this 'Bio weapon'.

      He then gets out an old silenced LS12 and gets to the wall,takes out two guards,grabs their weapons and armor and sneaks across the wall. He is in No man's land and has to travel through New Helghan,sneaking past and fighting HGH Security Forces. He eventually reaches the test chambers,and manages to save Echo from being injected by this new BioWeapon just in time. They then destroy the rest of the bioweapon and get out.


      [To be continued when I get time]

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    • I think our alternative timeline from the fanon wiki would make for a good ending (once we get the cold war stuff overwith).

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    • Agreed.

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    • I'd rather they just all nuke eachother

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    • Col Radec wrote: I think it should end with the ISA seeing that they are merely puppets to the UCN, and so they attempt a rebellion on Vekta that causes theUCN to invade. With their common enemy attacking, the Helghast and ISA form an uneasy alliance against Earth. This results in a massive war between Earth and the loyalist colonies, which are the richest and most invested ISA worlds but their somewhat low in number, V.S. the rebel colonies that are being lead by the Helghast/ISA Alliance on Vekta. There are over 500 colonized worlds at this point in Killzone, so it could be a pretty badass, and massive conflict. Then at the end, either the UCN wins and brutally crushes the rebellion, exterminates the Helghast and kills all the humans on Vekta as an example to the rest of the colonies, OR the rebels are successful, wipe out the UCN and possibly all of Earth, and then the Helghast and ISA slowly settle into a peaceful co-existence.

      Why would you want a version of Earth, your own home, destroyed with everyone on it all because of a corrupt government that can still be reorganized into something better? I like the united idea, but they need to simply bring the corrupt leaders of both sides to justice, not go complete Armageddon. Accidently destroying Helghan was part of the reason the fighting continues. If they history repeats itself, the eventual government that will form won't be seen any favorable. And don't go on about every world for itself. The hard reality is that sentient beings need to cooperate with one another when faced with a difficult situation. Whether it be a massive war or the vast need to explore.

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    • Because just calmly talking about the galaxies' problems and peacefully fixing everything is A) Very boring and would make a poor video game, B) Perfect endings are also very boring and it wouldn't fit well in the KZ universe, C) Doesn't fit with any of the powers, since the Helghast have generations of anger and hate against humanity and don't trust them at all, the ISA fear the Empire and want to contain them no matter what, and because Earth in this series is far more interested in maintaining its own power, not helping the colonies/Helghast make peace.

      I also want the Helghast to stay militant/fascist because it makes them unique and more interesting, and that likely would not happen in your desired ending.

      I dislike Earth because they negate any real tension for those of us who know the lore of the series, because they're stupidly powerful compared to the others and would just curb-stomp everyone else into submission if they felt their interests were threatened. Also because they assuredly have a sense of entitlement and superiority to the colonies, due to generations of being the elite of the series.

      And sure sentient beings should work together, but it's obviously not required for their survival. Besides, humans (and helghast) are competitive creatures, and will fight and compete with each other throughout our existence, regardless of how advanced or intelligent we become.

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    • It's called revolution. Anything can change in time. The Helghast might not change immediately after fighting the UCN, but with some cooperative generations it could happen. Maybe there are some good people on Earth. They are just too small in number or something. I don't really know, but what I do know is that they won't get much done if they continue killing off the playable characters. I suppose it's just an inner conflict of ideals and cynics like how it's portrayed in Mass Effect to a degree, but maybe even more grayer than in Dragon Age.

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    • I'm certain there are good people on Earth in KZ, but they are too few and far between to have any impact on the overall situation. And no side would willingly start a revolution at the moment because either the opposing forces in the series will take advantage of their weakened position and just steamroll them to take them over, or the UCN would just say, "No." and crush the rebellion. Besides, other than the UCN, I like both the ISA and Helghast too much to see either one replaced.

      I agree they need to stop killing the PC every game or two, and find a good groups, maybe one from each faction, and just stick with them so we can actually start giving a crap about them and their struggles.

      And again, I don't like the idea of the Helghast becoming a democracy, like every other game in the history of ever. I like their unique stlye of being militant and fascist.

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    • They can be militant to a degree, I suppose. They just can't go all "we all destined to rule all" and such. You said yourself that the UCN might be defeated if all the people they wronged work together. And I guess a super weapon or two wouldn't hurt either. Some games are just crazy, I guess.

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    • The UCN won't be defeated unless the Empire and ISA work together against them, yes.

      And I don't need the Helghast to invade and conquer every planet they see to be happy, I just want their cultural views and desires on the military to stay the same. And I want their government to improve but stay clearly away from becoming yet another democracy.

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    • Maybe with a little lessons on honor and reason they can be a more stable version of the Klingons or something. Yes, I know they are largely portrayed as an honor before reason society that causes some complications, but I tolerate them as a proud warrior race and a crucial part of Star Trek.

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    • Honor is a big part of their culture, so yes that could work once the racial tensions in the series were lessened or removed.

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    • Yeah, that could take a lot of generations. Which makes it even more sad that they are in a sense the same race.

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    • Humans have done a lot worse to each other over races throughout history. But physically they are pretty different this time around, the Helghast being stronger, faster taller, tougher, blah, blah blah.

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    • Racism is completely useless among Humans. Yes, there's always a conflict, something that isn't likable, and whatever, but the idea in the real world it's slowly fading away. As it deserves to in my book. Of course, it might get resurrected if and when mutants, AIs, and aliens emerge and right now it's interesting to view in fictions, but a life forever bent on hate is pointless.

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    • I agree.

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    • racism is not slowly fading. it's part of our human nature unfortunately. we've just got to suppress it by ourselves in our struggles. I know that sounds weird but it's the only way I can think to say it

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    • Let's hope it does end.

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    • I do want it to end, trust me. But I'm not optimistic having to deal with this realisation of existence as part of some work I've been doing...

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    • I think it should end too, but I guess its hard to stop that feeling that you're superior I suppose (think of how long it took America to stop being racist to the African Americans).

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    • Don't remind me. At least one of my sister's favorite roommates was an African American.

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    • I personally will opine that if the series ended with Killzone: Shadow Fall, I would be 100% content and happy. Considering the not-so-happy endings and all the bullshit of the previous KZ games (ISA generals acting as double agents, having a nuke stolen, killing Visari, and annihilating an entire planet), Shadow Fall ends on a note that's still very much a cliffhanger - "Eventually, we will win" - but, for the time being, results in a happy ending where the dead protagonist is avenged by the character who disillusioned him, preventing another war from breaking out. It would also conclude the series with a game whose message is a beautiful one: it's a story of disillusionment, cooperation (a VSA operative working with a Helghast agent to prevent genocide on both sides), and disobeying authority in the name fo doing the right thing.


      ...but let's pretend for a second that I'm the writer for a hypothetical Killzone 5. I'd reintroduce the Phantom Talon Corporation, and make the protagonist have some connection to them - either a current or former employee. The protagonist would also be female, because fuck it, why not? Echo would also be in there somewhere. Anyways, basically, the UCN would send it's forces to crush both the ISA and the Helghast (for whatever reason), and it's a three-way war between the UCN, ISA, and fringe Helghast elements (definitely a new Stahl Arms CEO being the leader). A bunch of fun stuff goes down, and basically the Helghast work with the ISA to crush the UCN, under one stipulation: they give the Helghast control over Vekta. Reluctantly, this is done, and the UCN forces are crushed. This inspires other anti-UCN revolts all over human space, with several of them having pro-Helghast undertones. Voila, the end.

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    • That's a little uninformative, don't you think? Yeah, this series is know for it's crazy cliffhangers, but to give Vekta to the Helgahst might repeat the terrorism undertaken after the First Extrasolar War. Instead, maybe they should find a new, non-colonized planet for themselves, and build up relations slowly. A disunited humanity might make more harm than good.

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    • Maybe the Helghast could take over in some way and you could become an ISA/VSA terrorist and you see the effects of it. At that, everyone and their mother will scream the game is teaching you to be a terrorist or some crap

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    • Now that will be ten times more controversial than anything I've ever seen.

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    • How about the next war just gets dragged for a stupidly long amount of time and then the soldiers from all sides eventually just stop listening to their governments and end the fight of their own accord? Kinda like that Defiance thing on Sci Fi.

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    • I guess that depends on how much motivation they digest.

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    • If the war's similar to Korea, like it goes back and forth a lot so every side has to face lots of destruction, and goes on for like, a generation, then eventually everyone will see through the leaderships crap and say enough.

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    • As much as I love to see the North Koreans wise up and rise up, it's pretty much up to the makers what should happen.

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    • Yeah, but this forum is for our opinions.

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    • True.

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    • Is Defiance good? Both show and game?

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    • I suppose. I'm not interested in the show. And I haven't seen the game on YouTube.

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    • The game is actually surprisingly fun, and the shows entertaining.

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    • Well, the channel made Eureka and Warehouse 13, so I guess it must be interesting.

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    • Well, I guess the obvious way to end it is for the Helghast and ISA on Vekta to have some sort of united rebellion against the UCN. If they can't do that, well, fanons always help.

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    • What if it's eventually discovered that the original UCN charter included a priority for colonist representation in the government, but it was secretly removed and replaced by a modified replica that excluded that part? That was the final plot in Mobile Suit Gundam Unicorn. And as far as I understand, struggles like the American Revolution wouldn't have happened if the colonists were given a governmental say in matters. Of course, those early days were a bit more complicated then some Science fictions.

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    • That could work.

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    • Yeah. I think they'd have to do it really well if they don't want all those senators to become a bureaucratic nightmare (particularly considering communication), which may be why they didn't do it that way in the first place. Though on the other hand it could've been a lot better than what they got now cuz they're basically wasting time, men, and resources trying to put down all the revolts across the colonies.

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    • Yeah, you'd think the 23rd century would have more advanced transportation and communication by then. Star Trek's Earth had holo-decks by then, but, then again, they had alien help.

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    • Technology is a weird thing in society, and even more so when it comes to predicting it. Back to the Future thought we'd have flying cars and skateboards about 5 years from now, Star Trek had the all-new futuristic touch-pads, guess what we got now? My favorite? This one not so much for what he predicted but what he did afterwards. Robert Metcalf thought the internet was going to collapse spectacularly in 1996 an said he would "eat his words" if he was wrong. When he found out it was all wrong he put a copy of the article he made on it in a blender with liquid, and quite literally, "ate his words." I thought Drax was the only other person that wasn't a smartass that takes things way too literally but I am wrong.

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    • You know, now that I think about it, maybe the Helghast can be a little more tolerable by the rest of Humanity by adopting methods similar to the turians of Mass Effect. They're pretty much a dictatorship, but it's supposed to be balanced with it's support the community first and foremost angle.

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    • Observer Supreme wrote: You know, now that I think about it, maybe the Helghast can be a little more tolerable by the rest of Humanity by adopting methods similar to the turians of Mass Effect. They're pretty much a dictatorship, but it's supposed to be balanced with it's support the community first and foremost angle.

      I'm not entirely sure what happened with the turians, but it's hard to judge, sure, they were way too ruthless when they didn't need to be, but being on a planet that makes people die of lung burn at the age of 30 and generally forgotten by those who forced them there really doesn't help. I'm pretty sure from personal experiences that you would know what kinds of horrible thoughts you've had when you're unbelievably angry (that's why punching bags make for such great stress relief in those cases). The Helghast have that same thing, only over exaggerated and extended for a very unhealthy period of time. But I would agree that killing your own soldiers because they put their armor pad on the wrong way is just ridiculous.

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    • Yeah, it's like the Sony guys took the anger of voiceless colonists from what history tells us and fiction shows, and turned it into a monstrous plague in humanoid form.

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    • Yeah, in the end of it all though, Killzone Mercenary probably describes them best, because it shows both of their vices and virtues so you don't feel like they just made the Helghast evil for the hell of it since both sides have done bad things before. The KZ 1 intro wasn't exactly the best of them, the speech and cinematics were awesome, but I imagine a lot of people thought they'd be playing the poor Helghast who had to deal with all the crap from their planet and mining all the time, but instead you play the guys the devs had antagonized for the past 5 minutes.

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    • Well, I guess even Nazi-like factions have great speeches. I made an article to place that games Intel (Killzone: Mercenary), but it hasn't been updated for awhile.

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    • Yeah, it's hard to go on ur vita and read through all 54 articles and typing all of them down. I updated Admiral Gray's page a really long time ago because I found a lot of info on the intel that described a lot more about her, but even that was kind of tiring for me to do (it gets boring after a while), I don't think I can do it 54 different times.

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    • JimboBumbag wrote: Technology is a weird thing in society, and even more so when it comes to predicting it. Back to the Future thought we'd have flying cars and skateboards about 5 years from now, Star Trek had the all-new futuristic touch-pads, guess what we got now? My favorite? This one not so much for what he predicted but what he did afterwards. Robert Metcalf thought the internet was going to collapse spectacularly in 1996 an said he would "eat his words" if he was wrong. When he found out it was all wrong he put a copy of the article he made on it in a blender with liquid, and quite literally, "ate his words." I thought Drax was the only other person that wasn't a smartass that takes things way too literally but I am wrong.

      Maybe interstellar travel would be faster if they built Bussard ramjets. From what I gather, it's like those hyperspace ring things the Jedi used in the prequels.

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    • lol imagine what traffic jams would be like in the Killzone universe if those existed. Cargo pilots be playing Nintendo 4DSes and portable PS6 controllers during their jobs.

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    • I doubt it's like the Buzz Lightyear cartoon.

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    • I just read the Shadow Fall comic thing on the wiki here today.

      T'was pretty creepy. It was cool.

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    • What comic?

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    • This thing here at the bottom of the page.

      http://killzone.wikia.com/wiki/Killzone:_Shadow_Fall_Collectibles

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    • It should end with the ISA discovering they are puppets of the UCN and rebelling against them.

      The Helghasts ally with the ISA and all colonies from over 300 systems help them win the war.

      It's about time the developers make a game showing the most powerful faction of the series decently in a game or even ia a whole trilogy,even though if the information about the UCN is true,they would be in a level much higher than even the UNSC from Halo,so yeah,they would Ultra Godstomp the ISA and Helghast combined anyday they wanted.

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    • A FANDOM user
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