SpecificationsEditInstead of tank treads, the vehicle moves on six large all-terrain wheels, which in conjunction with its powerful engine, gives it a reasonable amount of maneuverability and enables it to traverse the rough terrain of Helghan. The HAMR possesses reasonably strong armor, and can survive an impact from a dedicated anti-tank weapon like the VC9 Rocket Launcher and continue to operate.
Possessing the firepower of a light tank and the maneuverability of an armored car, the HAMR fills a vital niche between the heavily armored but slow moving Archer Tank, and the nimble yet fragile ISA Jeep.
The HAMR has only two onboard weapons:
- One .50 caliber M224 MOMAG machine gun, for infantry.
- A high-explosive-armor-piercing 35mm autocannon, for more armored targets.
Both are linked on a single turret and controlled by a dedicated gunner. While lacking the sheer power of either the Archer's missiles or the main gun of a Lancer tank, the cannon compensates with a much higher rate of fire, and its repeated blasts can destroy all but the toughest Helghast vehicles.
- Curiously, there seems to be no concept art of the HAMR available, or at least none easily accessible.